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  • Autodesk� Maya� Techniques | FBX SDK

    Autodesk� Maya� Techniques | FBX SDK | 140MB Rls Date : 29/04/09 | Supplier : iNK H0RN * With this talk you will understand what composes a FBX file. * Learn how to use the FBX SDK to expose the content of a file, how to apply conversion routines, how to extend the SDK object model, and how to attach...
    Posted to Tutorials (Forum) by HKLC on 05-07-2009
  • Autodesk Maya Techniques FBX SDK

    Autodesk Maya Techniques FBX SDK | 145 MB * With this talk you will understand what composes a FBX file. * Learn how to use the FBX SDK to expose the content of a file, how to apply conversion routines, how to extend the SDK object model, and how to attach custom data to FBX objects. * You will know...
    Posted to Movies (Forum) by avax on 05-03-2009
  • [MS] Autodesk 3ds Max Techniques Anaglyph Stereoscopy Techni

    AUTODESK.3DS.MAX.TECHNIQUES.ANAGLYPH.STEREOSCOPY.TECHNIQUES-AG NFO: Code: http://imageboo.com/files/oilip6mia831kpwyzbzq.gif Information: Code: www.autodesk.com Download: Code: aga3mtast.bin http://d01.megashares.com/?d01=adc4fdb aga3mtast.cue http://d01.megashares.com/?d01=a292a4d Enjoy...
    Posted to eBooks (Forum) by HKLC on 04-27-2009
  • [RS] Autodesk 3ds Max Design Techniques Automotive Visualiza

    AUTODESK.3DS.MAX.DESIGN.TECHNIQUES.AUTOMOTIVE.VISUALIZATION.TIPS.AND.TRICKS-ABORTIONSAREFORBABIES Code: Release Info Language......: English Company.......: Autodesk Scene Release-Date..: Dec-02-2008 Title..: AUTODESK.3DS.MAX.DESIGN.TECHNIQUES.AUTOMOTIVE.VISUALIZATION.TIPS.AND.TRICKS...
    Posted to Tutorials (Forum) by HKLC on 04-27-2009
  • Autodesk 3ds Max Techniques - Anaglyph Stereoscopy Technique

    Autodesk 3ds Max Techniques - Anaglyph Stereoscopy Techniques | 130 MB * This presentation covers the theory and practice of furthering the illusion of 3D by using stereoscopic techniques. * Louis covers the approach of an 'easy camera setup' with rules for efficiency. * Next, he demonstrates...
    Posted to eBooks (Forum) by HKLC on 04-24-2009
  • Autodesk Maya Techniques MegaGame Part III Character Rigging

    Autodesk Maya Techniques MegaGame Part III Character Rigging for High-Res Games * for game productions * The focus will be on bone-based deformation systems that keep geometry volume and secondary motions * Authored by Shinichiro Hara (Sheen), an Associate CG Supervisor at EA games System Requirements...
    Posted to Tutorials (Forum) by HKLC on 02-21-2009
  • Autodesk 3ds Max Techniques Anaglyph Stereoscopy Techniques

    Autodesk 3ds Max Techniques Anaglyph Stereoscopy Techniques Reasons to Buy * This presentation covers the theory and practice of furthering the illusion of 3D by using stereoscopic techniques. * Louis covers the approach of an 'easy camera setup' with rules for efficiency. * Next, he demonstrates...
    Posted to eBooks (Forum) by HKLC on 02-16-2009
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