It's been discontinued but this should be an excellent study for my fellow C++ programmers on how a MMO can be programmed using Torque. The source code works well in Visual Studio 2005. It is possible to compile and play there demo game without any extra modifications to the code. I would assume this could be used for a commercial MMO, I mean it would take A LOT of work to make something worth wild but it COULD be done. I don't see why anyone would though, considering this is pirated source code.
Four parts, I'm updating as I upload (slow connection).
| Quote: |
http://rapidshare.com/files/95497429/MMOKIT-1.5.2.part1.rar
http://rapidshare.com/files/95499923/MMOKIT-1.5.2.part2.rar
http://rapidshare.com/files/95501629/MMOKIT-1.5.2.part3.rar
http://rapidshare.com/files/95502915/MMOKIT-1.5.2.part4.rar
|
More information can be found at
http://www.mydreamrpg.com