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HKLC

- Joined on 12-18-2008
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Graphics & Game programming (70 ebooks)
Graphics & Game programming ebooks
Introduction to 3D Game Programming With DirectX 9
| PDF | 4.2 MB | 421 pages | Author: Frank D. Luna | Year: 2003 |
| Code: |
| http://rapidshare.com/files/49934030/Int_to_3D_Gam_Prog_Wi_DX9.rar |
DirectX 9 Graphics- The Definitive Guide to Direct 3D
| PDF | 2.2 MB | 368 pages |
| Code: |
| http://rapidshare.com/files/49744365/DX9_Graph.rar |
Game Institute: Graphics Programming with DirectX 9 - Module I
| PDF | 15.2 MB | 1060 pages |
| Code: |
| http://rapidshare.com/files/49605211/GP_with_DX9__module_I.rar |
Game Institute: Graphics Programming with DirectX 9 - Module II
| PDF | 43.5 MB | 2420 pages |
| Code: |
| http://rapidshare.com/files/49675879/GP_with_DX9__module_II.rar |
C++ Advanced 3D Game Programming with DirectX 9.0
| PDF (converted CHM) | 11.9 MB | 525 pages | Author: Peter Walsh | Year: 2003 |
| Code: |
| http://rapidshare.com/files/65281467/C___Advanced_3D_Game_Programming_with_DirectX_9.0.rar |
Real-Time Rendering Tricks and Techniques in DirectX
| PDF | 5.9 MB | 764 pages |
| Code: |
| http://rapidshare.com/files/49775211/Re_Tim_Rend_Tric_and_Tech_in_DX.rar |
Real-Time 3D Terrain Engines Using C++ and DirectX
| PDF | 4.9 MB | 358 pages | Author: Greg Snook | Year: 2003 |
| Code: |
| http://rapidshare.com/files/60386843/Real-Time_3D_Terrain_Engines.rar |
Focus on 3D Models
| PDF | 10.5 MB | 231 pages | Author: Evan Pipho | Year: 2003 |
| Code: |
| http://rapidshare.com/files/78721494/Focus_on_3D_Models.rar |
Focus on Curves and Surfaces
| CHM | 2.5 MB | 255 pages | Author: Kelly Dempski | Year: 2003 |
| Code: |
| http://rapidshare.com/files/78721592/Focus_on_Curves_and_Surfaces.rar |
DirectX9 Audio Exposed
| CHM | 6.8 MB | 532 pages | Year: 2004 |
| Code: |
| http://rapidshare.com/files/49681437/DX9_Aud_Exp.rar |
DirectX 9 Programmable Graphics Pipeline
| PDF | 23.3 MB | 458 pages |
| Code: |
| http://rapidshare.com/files/49688283/DX9_Prog_Gra_Pip.rar |
Advanced Animation and Rendering Techniques
| PDF | 31.3 MB | 496 pages | Authors: Alan Watt & Mark Watt | Year: 1993 |
| Code: |
| http://rapidshare.com/files/49991494/Adv_Anim_and_Rend_Tech.rar |
Strategy Game Programming With DirectX 9.0
| CHM | 12.2 MB | 538 pages | Author: Todd Barron | Year: 2003 |
| Code: |
| http://rapidshare.com/files/65287293/Strategy_Game_Programming_With_Directx_9.0.rar |
Managed DirectX� 9 Kick Start: Graphics and Game Programming
| CHM | 1.3MB | 432 pages |
| Code: |
| http://rapidshare.com/files/49740557/Man_DX9_Kic_St.rar |
.Net Game Programming with DX9
| PDF | 6.9 MB | 696 pages | Year: 2003 |
| Code: |
| http://rapidshare.com/files/49678318/NET_Game_Prog_with_DX9.rar |
Beginning XNA 2.0 Game Programming
| PDF | 4.5 MB | 457 pages | Authors: Alexandre Lob�o, Bruno Evangelista... | Year: 2008 |
| Code: |
| http://rapidshare.com/files/130157125/Beginning_XNA_2.0_Game_Programming.rar |
Microsoft XNA Unleashed
| PDF | 4.9 MB | 542 pages | Author: Chad Carter | Year: 2008 |
| Code: |
| http://rapidshare.com/files/68273117/Microsoft_XNA_Unleashed.rar |
Professional XNA Game Programming: For Xbox 360 and Windows
| CHM | 26.5 MB | 504 pages | Author: Benjamin Nitschke | Year: 2007 |
| Code: |
| http://rapidshare.com/files/68274093/XNA_Game_Programming_For_Xbox_360_and_Windows.rar |
Shaders for Game Programming and Artists
| PDF | 7.6 MB | 513 pages | Author: Sebastien St-Laurent | Year: 2004 |
| Code: |
| http://rapidshare.com/files/64546531/Shaders_for_Game_Programming_and_Artists.rar |
Learn Vertex and Pixel Shader Programming with DirectX 9
| PDF | 7.7 MB | 305 pages |
| Code: |
| http://rapidshare.com/files/49768359/Lear_Vert_and_Pix_Sh_Prog_with_DX9.rar |
Real-Time Shader Programming
| CHM | 11.2 MB | 377 pages |
| Code: |
| http://rapidshare.com/files/49730547/Re_Tim_Sha_Prog.rar |
Advanced Lighting and Materials with Shaders
| PDF | 4.4 MB | 361 pages |
| Code: |
| http://rapidshare.com/files/49784203/Adv_Ligh_and_Mat_with_Shad.rar |
ShaderX2 - Shader Programming - Tips and Tricks with DirectX 9
| PDF | 11 MB | 729 pages | Author: Wolfgang F. Engel | Year: 2004 |
| Code: |
| http://rapidshare.com/files/68044100/ShadX2.rar |
ShaderX3: Advanced Rendering with DirectX and OpenGL
| PDF | 27.7 MB | 616 pages |
| Code: |
| http://rapidshare.com/files/49593613/ShaderX3.rar |
Game Programming Gems
| PDF | 44.1 MB | 603 pages | Author: Mark Deloura | Year: 2000 |
| Code: |
| http://rapidshare.com/files/65957984/Game_Programming_Gems.rar |
Game Programming Gems 2
| PDF | 14 MB | 551 pages | Author: Mark Deloura | Year: 2001 |
| Code: |
| http://rapidshare.com/files/65958621/Game_Programming_Gems_2.rar |
Game Programming Gems 3
| PDF | 10 MB | 618 pages | Author: Dante Treglia | Year: 2002 |
| Code: |
| http://rapidshare.com/files/65959223/Game_Programming_Gems_3.rar |
Game Programming Gems 4
| PDF | 30 MB | 635 pages | Author: Andrew Kirmse | Year: 2004 |
| Code: |
| http://rapidshare.com/files/65960412/Game_Programming_Gems_4.rar |
Game Programming Gems 6
| PDF | 28 MB | 603 pages | Author: Mike ~censored~ | Year: 2006 |
| Code: |
| http://rapidshare.com/files/65961655/Game_Programming_Gems_6.rar |
GPU Gems 3
| CHM | 26 MB | 1008 pages | Authors: Hubert Nguyen | Year: 2007 |
| Code: |
| http://rapidshare.com/files/116504566/GPU_Gems_3.chm |
Beginning Game Level Design
| PDF | 4 MB | 252 pages | Authors: John Feil, Marc Scattergood | Year: 2005 |
| Code: |
| http://rapidshare.com/files/60381013/Beginning_Game_Level_Design.rar |
Game Design, Second Edition
| PDF | 5.2 MB | 377 pages |
| Code: |
| http://rapidshare.com/files/49734132/Gam_Des_Sec_Ed.rar |
Game Programming Golden Rules
| PDF | 41.3 MB | 338 pages |
| Code: |
| http://rapidshare.com/files/49661978/Ga_Prog_Gol_Rul.rar |
Algorithmic Game Theory
| PDF | 4.5 MB | 775 pages | Authors: Noam Nisan ... | Year: 2007 |
| Code: |
| http://rapidshare.com/files/90427854/Algorithmic_Game_Theory.rar |
Andrew Rollings and Ernest Adams on Game Design
| CHM | 8.5 MB | 648 pages |
| Code: |
| http://rapidshare.com/files/49759407/Andr_Roll_and_Ern_Ad_on_Gam_Des.rar |
Chris Crawford on Game Design
| CHM | 2.2 MB | 496 pages | Year: 2003 |
| Code: |
| http://rapidshare.com/files/68272673/Chris_Crawford_on_Game_Design.rar |
Core Techniques and Algorithms in Game Programming
| CHM | 4.5 MB | 888 pages |
| Code: |
| http://rapidshare.com/files/49739676/Co_Tech_and_Alg_in_Ga_Pr.rar |
3D Game Engine Design
| PDF | 69.8 MB | 596 pages | Author: David Eberly |
| Code: |
| http://rapidshare.com/files/65277169/3D_Game_Engine_Design.rar |
3D Game Engine Programming
| PDF | 6 MB | 897 pages | Authors: Stefan Zerbst, Oliver Duvel | Year: 2004 |
| Code: |
| http://rapidshare.com/files/62662993/3D_Game_Engine_Programming.rar |
AI Game Engine Programming
| PDF | 64.4 MB | 623 pages | Author: Brian Schwab | Year: 2004 |
| Code: |
| http://rapidshare.com/files/65280963/AI_Game_Engine_Programming.rar |
Game Interface Design
| PDF | 4.2MB | 233 pages |
| Code: |
| http://rapidshare.com/files/49762824/Gam_Int_Des.rar |
DirectX� 9 User Interfaces: Design and Implementation
| PDF | 3.3 MB | 377 pages | Author: Alan Thorn | Year: 2004 |
| Code: |
| http://rapidshare.com/files/60381463/DirectX9_User_Interfaces.rar |
Game Design Workshop: Designing, Prototyping, and Playtesting Games
| CHM | 29 MB | 460 pages | Authors: Tracy Fullerton, Christopher Swain, Steven Hoffman | Year: 2004 |
| Code: |
| http://rapidshare.com/files/65283561/Game_Design_Workshop.rar |
Game Coding Complete
| CHM | 13.2 MB | 608 pages | Author: Mike McShaffry | Year: 2003 |
| Code: |
| http://rapidshare.com/files/65282382/Game_Coding_Complete.rar |
Software Engineering and Computer Games
| CHM | 4.1 MB | 544 pages | Author: Rudy Rucker | Year: 2002 |
| Code: |
| http://rapidshare.com/files/65285907/Software_Engineering_and_Computer_Games.rar |
Software Engineering for Game Developers
| PDF | 20.7 MB | 890 pages | Author: John P. Flynt | Year: 2005 |
| Code: |
| http://rapidshare.com/files/65286805/Software_Engineering_for_Game_Developers.rar |
Networking and online games
| PDF | 8.9 MB | 223 pages | Authors: Grenville Armitage, Mark Claypool ... | Year: 2006 |
| Code: |
| http://rapidshare.com/files/90512229/Networking_and_online_games.rar |
Essential Mathematics for Games and Interactive Applications
| PDF | 10 MB | 709 pages | Author: James M. Van Verth, Lars M. Bishop | Year: 2004 |
| Code: |
| http://rapidshare.com/files/68272955/Essential_Mathematics_for_Games_and_Interactive_Applications.rar |
Computer Graphics and Geometric Modeling - Implementation and Algorithms
| PDF | 7 MB | 920 pages | Author: Max K. Agoston | Year: 2005 |
| Code: |
| http://rapidshare.com/files/60381220/Computer_Graphics_and_Geometric_Modeling_-_Implementation_and_Algorithms.rar |
Computer Graphics and Geometric Modeling - Mathematics
| PDF | 3.7 MB | 971 pages | Author: Max K. Agoston | Year: 2005 |
| Code: |
| http://rapidshare.com/files/60381323/Computer_Graphics_and_Geometric_Modeling_-_Mathematics.rar |
3D Math Primer For Graphics And Game Development
| PDF | 18.6 MB | 449 pages | Authors: Fletcher Dunn, Ian Parberry | Year: 2002 |
| Code: |
| http://rapidshare.com/files/65278029/3D_Math_Primer_For_Graphics_And_Game_Development.rar |
Mathematics for Game Developers
| PDF | 11.1 MB | 649 pages | Author: Christopher Tremblay | Year: 2004 |
| Code: |
| http://rapidshare.com/files/65285437/Mathematics_for_Game_Developers.rar |
Mathematics for 3D Game Programming and Computer Graphics
| PDF | 12.2 MB | 570 pages | Author: Eric Lengyel | Year: 2004 |
| Code: |
| http://rapidshare.com/files/65284995/Mathematics_for_3D_Game_Programming_and_Computer_Graphics.rar |
Transformations and Projections in Computer Graphics
| PDF | 2.8 MB | 283 pages | Author: David Salomon | Year: 2006 |
| Code: |
| http://rapidshare.com/files/60387130/Transformations_and_Projections_in_Computer_Graphics.rar |
Physics for Game Developers
| PDF | 3.9 MB | 350 pages | Author: David Bourg | Year: 2002 |
| Code: |
| http://rapidshare.com/files/65285759/Physics_for_Game_Developers.rar |
Game Physics Engine Development
| PDF | 3.2 MB | 481 pages | Author: Ian Millington | Year: 2007 |
| Code: |
| http://rapidshare.com/files/62663150/Game_Physics_Engine_Development.rar |
Vector Analysis for Computer Graphics
| PDF | 3 MB | 259 pages | Author: John Vince | Year: 2007 |
| Code: |
| http://rapidshare.com/files/60387226/Vector_Analysis_for_Computer_Graphics.rar |
Collision Detection in Interactive 3D Environments
| PDF | 10.7 MB | 299 pages |
| Code: |
| http://rapidshare.com/files/49791818/Coll_Det_in_Int_3D_Env.rar |
Data Structure For Game Programmers
| PDF | 11.4 MB | 978 pages | Author: Ron Penton | Year: 2003 |
| Code: |
| http://rapidshare.com/files/65281890/Data_Structure_For_Game_Programmers_-_Ron_Penton.rar |
Game Scripting Mastery
| PDF | 20.7 MB | 1273 pages | Author: Alex Varanese | Year: 2003 |
| Code: |
| http://rapidshare.com/files/65284546/Game_Scripting_Mastery.rar |
Geometric Tools for Computer Graphics
| PDF | 4.7 MB | 1043 pages | Authors: Philip Schneider and David Eberly | Year: 2003 |
| Code: |
| http://rapidshare.com/files/90502151/Geometric_Tools_for_Computer_Graphics.rar |
Multiplayer Game Programming
| PDF | 3.8 MB | 577 pages | Author: Andrew Mulholland, Teijo Hakala | Year: 2004 |
| Code: |
| http://rapidshare.com/files/65285604/Multiplayer_Game_Programming.rar |
Programming a Multiplayer FPS in DirectX
| PDF | 37 MB | 496 pages | Author: Vaughan Young | Year: 2005 |
| Code: |
| http://rapidshare.com/files/90480574/Programming_a_Multiplayer_FPS_in_DirectX.rar |
OpenGL Programming Guide, Sixth Edition (version 2.1)
| PDF | 16 MB | 910 pages |
| Code: |
| http://rapidshare.com/files/116474489/OGL_Programming_Guide__6th_Edition.pdf |
OpenGL� Shading Language, Second Edition
| CHM | 2.8 MB | 800 pages |
| Code: |
| http://rapidshare.com/files/49736570/OGL_Sha_Lan_Sec_Ed.rar |
OpenGL Game Development
| PDF | 6 MB | 497 pages |
| Code: |
| http://rapidshare.com/files/49771008/OGL_Gam_Dev.rar |
Advanced Graphics Programming Using OpenGL
| PDF | 4.3 MB | 673 pages | Authors: Tom McReynolds, David Blythe | Year: 2005 |
| Code: |
| http://rapidshare.com/files/49931480/Adv_Graph_Prog_Us_OGL.rar |
GPU-Based Interactive Visualization Techniques
| PDF | 7.1 MB | 317 pages | Year: 2006 |
| Code: |
| http://rapidshare.com/files/49938227/GPU-Bas_Int_Visu_Tech.rar |
3D Lighting: History, Concepts, and Techniques
| PDF | 7.8 MB | 511 pages | Author: Arnold Gallardo | Year: 2001 |
| Code: |
| http://rapidshare.com/files/60377669/3D_Lighting.rar |
Sams Teach Y. Game Programming in 24h
| CHM | 3 MB | 512 pages |
| Code: |
| http://rapidshare.com/files/49679355/S_Te_You_Ga_Pr_in_24_H.rar |
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