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HKLC

- Joined on 12-18-2008
- Posts 487,600
- Points 1,798,855
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[RS] Mobile Benchmark Thread (FPC Bench,Jbenchmark,SPMark )
Hi Guys,
This is a thread with mobile benchmarking programs for the purpose
of testing and comparing your mobile device�s performance with others.
If you like this thread then please say thanks.
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FPC Bench (v 3.0.1)
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| Code: |
v
FPC Bench is a java benchmark to test and compare the performance of a
phone with others phones. Differently from other benchmarks, FPC Bench
results are not influenced from the screen resolution; this is a good way to
get more reliable results.
FPC Bench is a complete test tool to test performance and features.
CPU/Memory benchmark (single threaded and multi threaded)
GPU Graphics Benchmark
Low level, one spotlight.
Low level, two spotlights, textured.
Simple mesh, directional light.
Simple mesh, UV-Mapping, Catmull-Clark.
Perspective correction, ambient light.
Complex mesh, dynamic ligthing.
Complex mesh, multitexturing.
Particles simulation, dynamic lighting.
NetMeter benchmark (GPRS, EDGE, UMTS, HSDPA, HSUPA, WIFI speed)
Check for total heap memory size
Check for free heap memory size
Check for full screen's maximum resolution in a Java canvas
Check for double buffering
Check for RMS size
Check for RMS speed (external/internal memory speed)
Check for available profile/configuration
Check for the latest APIs:
JSR 75: File System access API.
JSR 82: Bluetooth/OBEX API.
JSR 118: Mobile Information Device Profile API.
JSR 120: Wireless Messaging API (WMA 1.1).
JSR 135: Multimedia API (MMAPI)
JSR 139: Connected Limited Device Configuration 1.1
JSR 172: Wev service specification.
JSR 177: Security and Truste Services API.
JSR 179: Location API.
JSR 180: SIP API.
JSR 184: Mobile 3D Graphics.
JSR 185: Java Tech for Wireless Industry API.
JSR 205: Wireless Messaging API (WMA 2.0).
JSR 209: Advanced graphics and user interface.
JSR 211: Content Handler API.
JSR 226: Scalable 2D vector graphics for JavaME.
JSR 229: Payment API.
JSR 234: Advanced Multimedia API.
JSR 238: Mobile internationalization API.
JSR 239: Java binding for OpenGL ES.
JSR 248: MSA Umbrella.
JSR 248: Fully featured MSA.
JSR 256: Mobile Sensor API.
JSR 257: Contactless communication API.
Check for real time 3D graphics features:
maxLights.
maxSpriteCropDimension.
maxTextureDimension.
maxTransformsPerVertex.
maxViewportDimension.
numTextureUnits.
Antialiasing.
Dithering.
LocalCameraLighting.
Mipmapping.
PerspectiveCorrection.
TrueColor.
This application runs on all Java Micro Edition MIDP platform.
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Download
| Code: |
| http://rapidshare.com/files/165850699/FPC_Bench_3.rar.html |
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JBenchmark 1.0
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Description
JBenchmark 1.0 measures the graphical performance of Java (J2ME) MIDP
1.0 enabled phones and PDAs, by running 5 small tests, each lasting for
10 seconds.
Subtests
1. Text
2. 2D Shapes
3. 3D Shapes
4. Fill Rate
5. Animation
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JBenchmark 2.0
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| Code: |
Description
JBenchmark 2.0 measures the graphical performance of second generation
java enabled mobile devices which support the MIDP 2.0 specification. With
five new tests.
Subtests
1. Image manipulation
2. Text reading
3. Game scene (Sprites)
4. 3D transformations with shading
5. User interface
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JBenchmark 3D
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| Code: |
Description
JBenchmark 3D is our 3rd graphical benchmark and measures the 3D
performance of mobile java (J2ME) devices.
Subtests
1. Triangle throughput
2. Texturing performance
3. Low Quality Gaming Scene for low capacity software based 3D engines
4. High Quality Gaming Scene for hardware 3D accelerated,
top peformance devices
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JBenchmark HD
Info
| Code: |
Description
Quality and Performance Benchmark for Hardware Accelerated Mobile
3D Graphics (M3G - JSR 184)
Features
Measures 3D rendering quality, not just performance
Uploads device rendered screenshot for easy visual inspection
High level gaming benchmark with complex skeletal animation and stunning
lighting effects
Low level tests measure multi-texturing fill rate and textured triangle throughput
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Download
JBenchmark Pro
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Description
User experience benchmarking
Real world application performance
High and low level graphics
CPU and logic benchmarks
System analytics
Subtests
User Experience Subtests
1. Audio - MIDI
2. Audio - MP3
3. Camera Shooting Speed
4. Image loading (JPG)
5. Image loading (PNG)
6. JAR reading
7. M3G loading
8. RMS read-write
9. Video - 3GPP
10. CPU Subtests
11. Business math
12. Chess
13. Game Physics
14. Image Processing
15. Shortest Route Search
16. XML parsing
17. ZIP compression
2D Graphics Low Quality Subtests
1. Business Charts
2. MIDP1 Game
3. MIDP2 Game - LQ
4. MIDP2 Imaging - LQ
5. Map
2D Graphics Medium Quality Subtests
1. MIDP2 Game - MQ
2. MIDP2 Imaging - MQ
2D Graphics High Quality Subtests
1. MIDP2 Game - HQ
2. MIDP2 Imaging - HQ
3D Graphics Low Quality Subtests
1. M3G CarRace - LQ
2. M3G FPS - LQ
3D Graphics Medium Quality Subtests
1. M3G CarRace - MQ
2. M3G FPS - MQ
3D Graphics High Quality Subtests
1. M3G CarRace - HQ
2. M3G FPS - HQ
Composite Low Quality Subtests
1. Composite Business - LQ
2. Composite CarRace - LQ
3. Composite M3G FPS - LQ
4. Composite MIDP1 Game
5. Composite MIDP2 Game - LQ
6. Photo Galery - LQ
7. Route planner
Composite Medium Quality Subtests
1. Composite Business - MQ
2. Composite CarRace - MQ
3. Composite M3G FPS - MQ
4. Composite MIDP2 Game - MQ
5. Photo Galery - MQ
Composite High Quality Subtests
1. Composite Business - HQ
2. Composite CarRace - HQ
3. Composite M3G FPS - HQ
4. Composite MIDP2 Game - HQ
5. Photo Galery - HQ
Low Level 3D Subtests
1. 3D Rendering Quality: Bilinear Filter
2. 3D Rendering Quality: Perspective Correction
3. 3D Rendering Quality: Sub Pixel Precision
4. 3D Rendering Quality: Trilinear Filter
5. 3D Rendering Quality: Z-buffer Precision
6. Fill Rate: Multi-Textured, 2x2
7. Fill Rate: Multi-textured, 4x2
8. Fill Rate: Single-textured, 4x1
9. Lights: Ambient x 1
10. Lights: Omni x 1
11. Lights: Parallel x 1
12. Lights: Parallel x 2
13. Lights: Parallel x 4
14. Lights: Parallel x 8
15. Lights: Spot x 1
16. MorphingMesh
17. Picking: Mesh
18. Picking: Sprites
19. Rendering 2D over 3D
20. Rendering 3D over 2D
21. Scopes: OFF
22. Scopes: ON
23. SkinnedMesh: Few Bones
24. SkinnedMesh: Many Bones
25. Sprites: Fill Rate
26. Sprites: Scaling
27. Texture Filter: BASE + LINEAR
28. Texture Filter: BASE + NEAREST
29. Texture Filter: LINEAR + LINEAR
30. Texture Filter: LINEAR + NEAREST
31. Texture Filter: NEAREST + LINEAR
32. Texture Filter: NEAREST + NEAREST
33. Texture Size: 64x64
34. Texture Size: 128x128
35. Texture Size: 256x256
36. Texture Size: 512x512
37. Texture Size: 1024x1024
38. Triangles: Flat Shaded + Color
39. Triangles: Smooth Shaded + Color
40. Triangles: Textured
41. Triangles: Textured + Color
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Download
JBenchmark ACE
Info
| Code: |
Description
JBenchmark ARM CPU Estimator gauges the generation of processor and
clock frequency of mobile phones with unique Java-based software.
Feutures
Estimates CPU clock speed in MHz
Classifies CPU core generations (ARM7, ARM9, ARM11)
Groups Java Virtual Machines (VM) by acceleration technology (AOT,
Jazelle, JIT)
Based on statistic analysis of thousands of peformance results
Supports MIDP phones
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Download
JBenchmark Net
Info
| Code: |
Description
JBenchmark Net is our test tool to help evaluating the network bandwidth and
response speed available for mobile applications, measuring the bottlenecks
of networks and devices.
JBenchmark Net analyzes networking speed by measuring the time to connect,
download and upload files to JBenchmark Net servers.
Subtests
1. Download speed in Kbits/second
2. Upload speed in Kbits/second
3. Response time in milliseconds (round-trip latency)
4. Connection time in milliseconds
5. Test duration
6. Traffic generated
7. Network operator name
8. Country of test
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Download
Jbenchmark SVG
Info
| Code: |
Description
Java ME benchmark for SVG (JSR 226)
Features
Heavy load on animation, DOM access and modification, spline and
polygon rendering
Mapping test
User Interface simulation
Font rendering
Gaming
Cartoon animation
SVG load and parse test
Low level performance tests
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Download
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FurureMark SPMark�Java JSR 184 Basic Edition (Build 1.0.2)
Info
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The Java Benchmark for Mobile Devices
SPMark�Java JSR 184 is a richly featured handheld device benchmark
designed to measure and evaluate the system�s performance in running Java
applications. Targeted for MIDP 2.0 and JSR 184 capable handheld devices,
the benchmark�s workloads consist of 3D gaming, 2D gaming, video playback,
image processing, Java Virtual Machine (JVM) testing, and battery testing.
Minimum System Recommendations
MIDP 2.0
JSR 184 enabled device for 3D tests
JSR 135 for Video Processing Test
CLDC 1.0 device required for 2D Game Test
CLDC 1.1 for floating point calculations in 3D tests and JVM tests
1MB Free space during run time for the full test suite
JAR size limit at least 800kB for the full test suite
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Download
SPMarkJavaJSR184 with (JVM Test and floating point)
FurureMark SPMark� for Symbian OS v9 Consumer Version
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Key Features of SPMark� for Symbian OS v9 Consumer Version:
Supports handsets with Symbian 9 operating systems and Series60 or UIQ
user interface
Comprehensive OpenGL ES 3D test suite to measure graphics performance;
Detailed system information module that reveals phone�s technical data
Minimum System Recommendations
Symbian 9.x
Series 60 3rd edition or UIQ 3.x
1.5MB of free space on main memory
3MB of memory during the benchmark run
Important Note:
The score SPMark for Symbian OS v9 Free Version gives, is the SPMark for
Symbian OS v9 3D Score, which is not the overall SPMark for Symbian OS v9
score. Only SPMark for Symbian OS v9 Developer version gives you the
overall SPMark for Symbian OS v9 score.
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Download
SPMark S60 Series
Please download as free user if you can
Use the following thread to upload your results.
| Code: |
http://rapidshare.com/files/216017903/JBenchmark_1.0.rar
http://rapidshare.com/files/216017904/JBenchmark_2.0.rar
http://rapidshare.com/files/216017905/JBenchmark_3D.rar
http://rapidshare.com/files/216017906/JBenchmark_ACE.rar
http://rapidshare.com/files/216018289/JBenchmark_HD.rar
http://rapidshare.com/files/216018290/JBenchmark_Net.rar
http://rapidshare.com/files/216018291/JBenchmark_SVG__Full_Community_Suite_.rar
http://rapidshare.com/files/216018293/SPMark_UIQ3_FREE.rar |
| Code: |
| http://www.warez-bb.org/viewtopic.php?p=13655919 |
Link checked on Mon Apr 06, 2009 12:55 pm [WBB_Linkchecker_Bot] |
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